Virtual reality (VR) technology has been in development since the 1950s, but it wasn't until the 1990s that VR systems became more widely available to the public. In the early days of VR, the technology was primarily used for military and industrial training, but it soon began to be explored for other applications such as entertainment and gaming.
The first VR headset, the Oculus Rift, was released in 2012, and since then, many other companies have released their own VR systems, including the HTC Vive and PlayStation VR.
Pioneers of Virtual Reality Technology
Virtual reality (VR) technology has a long history, and many individuals and companies have contributed to its development over the years. Some of the pioneers of VR technology include:
- Ivan Sutherland: In the 1960s, Sutherland developed the first VR head-mounted display (HMD), which he called the "Sword of Damocles." This early prototype laid the foundation for many of the VR systems used today.
- Jaron Lanier: In the 1980s, Lanier founded VPL Research, a company that developed some of the first commercial VR products, including the DataGlove and the EyePhone. He is credited with popularizing the term "virtual reality" and is considered one of the pioneers of the field.
- Tom Furness: Tom Furness is considered as the "Grandfather of Virtual Reality" and was a pioneer in the field of virtual reality, having worked on the development of VR systems for the military and aviation industries. He is also credited with the development of the first virtual retinal display (VRD), a technology that projects images directly onto the retina.
- Philip Rosedale: Philip Rosedale founded Second Life, an online virtual world, in 2003 which was one of the first massively multiplayer online virtual worlds.
- Palmer Luckey: Palmer Luckey created the Oculus Rift, a virtual reality headset that was funded by a successful Kickstarter campaign in 2012 and was later acquired by Facebook in 2014. The Oculus Rift sparked a renewed interest in VR and led to the development of many other VR systems.